

It is based on the Universal LPC Sprite Sheet project which is a free, open source project aimed at providing free character art for 2D games. As it is mid-February, we only have a couple months to get this working, so any advice would help. I didnt want to use the short default sprites that come with the RPGMaker MV game engine, and I didnt have the money to spend hundreds or thousands of dollars on having somebody make them all for me. The art is just a damaged buffalo sprite, I read since it's not animated you're supposed to put a $ in front of the file name, which I did.Īfter a brief search, I didn't find a similar problem thread, but I apologize if I missed one. Yet when I save it as a png file and try to load it in the game, RPGMMV only displays a tiny slice of the art. My problem is that I was creating some rough pixel art in Photoshop (which I have experience with for editing photos but not drawing) using a 48x48 pixel background. Of course, one of the issues relating to that is I haven't been able to find any Native American themed sprites (they picked a pre-Colombus time frame, so there are no horses, guns, and most town tiles are ineligible). I'm a teacher on a reservation in South Dakota, and just the other day in social studies my class was discussing how rare it is to find a Native American focused game, and so I proposed we make one. EDIT: After doing a bit more searching I was able to find a sprite grid after thanks to for telling me what I needed because I did not know.Hello all. Thank you for any advice you can give me. If anyone can tell me what I am doing wrong please tell me because I'm just really annoyed because I cannot figure what causing my sprite not to show up properly. This is how my sprite comes out in rpg maker. I did realize that the color shows in RPG Maker so I have left it transparency. Here is the full file of the sprite the reason there is ton of space because I will be adding other characters soon. It's really frustrating because I cannot figure out how to get my sprite to fit within MV. The problem is my sprite does not show up well at all and I have tried everything I search for like putting the $ and ! importing them from the resource manager but my sprite gets cut off. I have not completely finished the sprite yet but wanted to put it into the software to see how it moves and such. I had look at a bunch of tutorials changing the default sprites because I did not want them to be chibi so I had made them a bit more taller. A few days ago I just got into RPG Maker MV and started making some sprites for a game I would like to make at some point.
